> For the complete documentation index, see [llms.txt](https://xtdev.gitbook.io/xt-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xtdev.gitbook.io/xt-docs/paid-resources/pets/features.md).

# Features

### General Features

* Player owned Pets!
* Pets have a metabolism that needs to be maintained
  * Hunger & Thirst
  * Health
* Set different max health values based on pet type
* Pets can perform animations (if applicable)
* Choose your pet's coat variation on creation
* Set and change your pet's name at anytime
* Pets will follow commands like wait & follow
* Your pet can ride along with you in your vehicle
* Choose your pet's coat variation
* Pet blip to track your pet
* ox\_inventory hooks
  * Pets can't be traded between players, placed in trunks/gloveboxes while the pet is out
  * Players are unable to spawn other player's pets

### Pet Metabolism

* Pets have a metabolism that needs to be maintained
* Set the required item to feed, hydrate, and heal your pets
* When a pet's hydration/hunger is empty, they will eventually "die" and need to be taken to a vet!
* Purchase medical items for your pet to manage their health on the go

### Veterinarian Features

* Pets that reach zero health need to see a vet and cannot be spawned
* Vet restores selected pet to max health and restored metabolism values
* Pet requires a vet when it is "dead"
